How to EQ vocals in Ableton Live
To EQ a vocal, high pass below 80 to 100 Hz, cut 2 to 4 dB of mud between 200 and 500 Hz, then add 1 to 3 dB of presence at 2 to 5 kHz. Tame harsh S sounds with a de-esser, and add a gentle shelf above 10 kHz only if it sounds dull.
Vocals have 6 bands worth knowing, from rumble (below 80 Hz) to air (10 to 16 kHz).
The starting point on this page makes 1 cut, 2 boosts and uses 1 filter. The other 2 bands stay flat until you hear a problem there.
Work through the bands in order from the bottom. Cuts come first because they clear space; boosts come last and stay small.
The 6 vocals bands
| Band | Range | When it's wrong | The move |
|---|---|---|---|
| Rumble | below 80 Hz | Thumps, room noise and mic stand bumps | High pass at 80 to 100 Hz |
| Mud | 200 to 500 Hz | Boxy, crowded by the bass and guitars | Wide cut of 2 to 4 dB |
| Nasal | 800 Hz to 1.2 kHz | Honky, like a phone call | Narrow cut, only if it sticks out |
| Presence | 2 to 5 kHz | Words get lost behind the beat | Small boost of 1 to 3 dB |
| Sibilance | 5 to 8 kHz | Sharp S and T sounds | De-esser or a narrow dynamic cut |
| Air | 10 to 16 kHz | Dull, with no breath | High shelf of 1 to 2 dB |
The moves, in order
Rumble, below 80 Hz
Thumps, room noise and mic stand bumps. It lives below 80 Hz. High pass at 80 to 100 Hz. The starting point is a high pass at 90 Hz. Raise it until the part starts to thin out in solo, then back it off a little.
Mud, 200 to 500 Hz
Boxy, crowded by the bass and guitars. It lives between 200 and 500 Hz. Wide cut of 2 to 4 dB. The starting point is a 3 dB cut at 320 Hz with a Q of 0.9, wide enough to sound natural.
Nasal, 800 Hz to 1.2 kHz
Honky, like a phone call. It lives between 800 Hz and 1.2 kHz. Narrow cut, only if it sticks out. This band stays flat in the starting point; touch it only when you can hear the problem in a vocal.
Presence, 2 to 5 kHz
Words get lost behind the beat. It lives between 2 and 5 kHz. Small boost of 1 to 3 dB. The starting point is a 2 dB boost at 3.2 kHz with a Q of 0.8, wide enough to sound natural.
Sibilance, 5 to 8 kHz
Sharp S and T sounds. It lives between 5 and 8 kHz. De-esser or a narrow dynamic cut. This band stays flat in the starting point; touch it only when you can hear the problem in a vocal.
Air, 10 to 16 kHz
Dull, with no breath. It lives between 10 and 16 kHz. High shelf of 1 to 2 dB. The starting point is a 1.5 dB boost at 10 kHz with a Q of 0.7, wide enough to sound natural.
The settings in Live 12
Channel EQLite, Intro
- Highpass On
- On
- Mid Freq
- 320 Hz
- Mid Gain
- -3.0 dB
- High Gain
- 2.0 dB
Channel EQ has one sweepable band, so spend it on the mud cut and let the high shelf add air. For presence as well, add a second Channel EQ with Mid Freq at 3.2 kHz and Mid Gain at 2.0 dB.
EQ EightStandard, Suite
- 1 Filter Type A
- High Pass 12dB
- 1 Frequency A
- 90.0 Hz
- 2 Filter Type A
- Bell
- 2 Frequency A
- 320 Hz
- 2 Gain A
- -3.0 dB
- 2 Resonance A
- 0.90
- 3 Filter Type A
- Bell
- 3 Frequency A
- 3.20 kHz
- 3 Gain A
- 2.0 dB
- 3 Resonance A
- 0.80
- 4 Filter Type A
- High Shelf
- 4 Frequency A
- 10.0 kHz
- 4 Gain A
- 1.5 dB
EQ Eight does all four moves in one device. Turn on Adaptive Q if you push the presence boost harder.
In short: low cut at 90 Hz, 3 dB cut at 320 Hz, 2 dB boost at 3.2 kHz and 1.5 dB boost at 10 kHz. Then listen in the full mix, not in solo, and undo anything you can't hear.
Before you EQ a vocal
EQ can make a good recording sit better, but it can't rescue a bad one. If the vocal was recorded in a boxy room, too far from the mic, or with the gain so high it clipped, fix that first if you can. Re-recording one line usually takes less time than an hour of EQ, and it sounds better.
Even out the level before any processing. Vocals jump around a lot, with quiet breaths, soft words and loud held notes. In Live you can split the clip and set each part's gain in Clip View, or draw clip gain automation, so the phrases arrive at a similar level. That gives the EQ and the compressor a steadier signal to work on, and it means the compressor doesn't have to do all the evening out on its own.
Know what the de-esser is for. Sharp S and T sounds are a level problem in one narrow area, and they come and go with the words. A static EQ cut there dulls the whole vocal all the time to fix a problem that only happens on a few letters. A de-esser turns that area down only when an S or T hits. Live doesn't have a device called a de-esser, so the usual way is Compressor with its sidechain EQ focused on the sibilance. The free mix kit's Vocal Chain does exactly that, with its sidechain EQ set to 7 kHz and a De-ess knob to set how hard it works.
Put the EQ cuts before the de-esser and the compressor, so the compressor isn't reacting to mud. Boosts can go either side. A presence or air boost after the compressor stays exactly as you set it. The same boost before it, which is how the kit's Vocal Chain does it with one Channel EQ at the start, gets evened out a little by the compressor, and the de-esser has more top end to react to.
EQ in the full mix, not in solo
A vocal in solo always sounds like it needs more of something. More low end to sound warm, more top to sound clear. Make those moves and then bring the beat back in, and the vocal sounds thick and crowded, with the low end fighting the bass and keys.
Do the sweeping in solo if it helps you find a spot, then make every final decision with the whole track playing. The mud cut is the clearest example. In solo, cutting 3 dB in the low mids makes a vocal sound a little thin. In the mix, that same cut is what lets the words come forward without turning the vocal up.
Listen for the words, not the tone. The question isn't whether the vocal sounds rich, but whether you can understand every word at a normal listening level without straining. If you can, the vocal EQ is probably close. If a word gets lost behind a snare hit or a guitar strum, the fix may be in that other part, not in the vocal.
Rap, pop and backing vocals
The same bands apply to every vocal, but where you land in each one shifts with the style.
Rap vocals carry the rhythm and have to cut through a busy low end, so clarity matters more than air. A clean high pass and a firm mud cut help the most, and the presence area does the rest. Many rap vocals need little or no air shelf, especially over bright hi hats. A deep male voice may need the high pass a little lower so the chest of the voice stays.
Pop lead vocals usually sit bright and close. The presence boost and the air shelf matter more here, because the vocal is the main event and should sound polished. The catch is that a brighter vocal shows sibilance more, so the de-esser has more work to do.
Backing vocals should support the lead without competing with it. Cut more low end from them than from the lead, often with the high pass a good way higher, and take the presence down a little rather than up. That leaves the lead in front and lets the backing parts blend into a wider, softer layer behind it. Sending them to the same reverb return as the lead helps them sound like one group.
Mistakes that make vocals harsh
Boosting presence to fix a vocal that is just too quiet is the most common one. If the words get lost, try the fader first. A vocal that is loud enough needs far less boost to cut through, and a vocal that is too quiet will sound harsh long before it sounds clear.
Stacking boosts in the same area is another. A presence boost on the EQ, a bright reverb, a saturator adding top end and an air shelf can all pile up around the same few kilohertz. Each one sounds fine alone, and together they hurt. Check each stage by switching it off.
Narrow boosts can whistle. A boost with a high Q in the upper mids picks out one resonance and makes it ring. Keep boosts wide, and use narrow bands only for cuts.
Skipping the de-esser and cutting sibilance with a static EQ makes the vocal dull and still leaves the S sounds sharp. Treat the S sounds with dynamics, and leave the EQ for the tone.
Last, judging at high volume makes harshness easy to miss, because loud listening tires your ears. Check the vocal quietly. If it still sounds sharp at a low level, it will sound worse on earbuds.
Questions people ask
Should I EQ before or after compression?
Cut before the compressor and boost after it. Cutting rumble and mud first stops the compressor reacting to energy you don't want, and boosting afterwards stops the compressor pushing the boosted band harder. In Live, put one EQ before Compressor and a second, gentle one after it.
What is a good EQ for vocals?
A good vocal EQ starts with a high pass at 80 to 100 Hz, a wide cut of 2 to 4 dB somewhere between 200 and 500 Hz, and a small presence boost of 1 to 3 dB at 2 to 5 kHz. Add a gentle high shelf for air only if the voice still sounds dull in the mix.
How do you EQ a woman's voice?
Use the same moves and let your ears move the numbers up. A higher voice can take its high pass at the top of the 80 to 100 Hz range or a little above, its boxy zone often sits higher in the 200 to 500 Hz band, and its sibilance can sit higher too, so sweep before you cut.
Which EQ should I use for vocals in Live?
Use EQ Eight in Live 12 Standard or Suite, because it does all four starting moves in one device. In Lite or Intro, use Channel EQ for the mud cut and the air shelf, and add a second Channel EQ with its Mid band at 3.2 kHz if the vocal also needs presence.
